AI Insights · Timothy · October 2024
Top 5 Roguelike Games on Android in Saudi Arabia: Q3 2024 Performance
Explore the performance trends of the top 5 roguelike games on Android in Saudi Arabia for Q3 2024, highlighting key metrics like downloads, revenue, and active users.
In the third quarter of 2024, the roguelike game genre on the Android platform in Saudi Arabia saw varying performance trends among the top 5 applications. Here's an overview based on Sensor Tower data.
Level Devil - NOT A Troll Game from Unept exhibited a consistent download pattern, peaking at around 6.4K downloads in late July before dipping to approximately 2.8K by mid-September. However, it rebounded to 5.4K by the end of September. The game's weekly active users reflected a steady growth, starting at about 52.6K and climbing to 62.8K by the quarter's close.
Hero Wars: Alliance by NEXTERS GLOBAL LTD had a fluctuating revenue stream, beginning at $3.9K and tapering to around $2.1K by the end of September. Download numbers saw an initial dip, reaching a low in August before recovering to 3.2K at the end of the quarter. Active users experienced a resurgence in September, increasing from 9.4K to 12.3K.
Arcana Blade : Idle RPG by SUPERBOX Inc had a late surge in downloads, with no activity until mid-September, when it suddenly rose to 16.1K. Active users also increased significantly from 2.8K to 5K over the last two weeks of the quarter. The revenue, however, remained relatively low, peaking at $219 in mid-August.
Seven Knights Idle Adventure from Netmarble experienced a dramatic spike in downloads mid-July, reaching over 13K, but saw no downloads for the rest of the quarter. The active users mirrored this trend, peaking early in the quarter at 9.8K before gradually declining to 1.3K by the end of September. Revenue remained modest, with a high of $236 in early July.
Cup Heroes by VOODOO demonstrated a steady increase in revenue, culminating at $327 in early September. Downloads and active users both saw upward trends, with downloads peaking at 2.9K in early September and active users reaching 4.7K in the same period.
These insights provide a snapshot of the roguelike game landscape in Saudi Arabia, highlighting both the potential and challenges within the market. For more detailed analysis and insights, visit Sensor Tower.